﻿package mortal.game.manager
{
    import flash.display.*;
    import mortal.game.view.relive.*;

    public class NPCDailogLayer extends MainUILayer
    {

        public function NPCDailogLayer()
        {
            return;
        }// end function

        public function isCanShow() : Boolean
        {
            var _loc_3:DisplayObject = null;
            var _loc_1:* = this.numChildren;
            var _loc_2:* = _loc_1 - 1;
            while (_loc_2 >= 0)
            {
                
                _loc_3 = this.getChildAt(_loc_2);
                if (_loc_3 is RelivePanelBase)
                {
                    return false;
                }
                _loc_2 = _loc_2 - 1;
            }
            return true;
        }// end function

    }
}
